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Kinect-Derived Augmentation of the Real World for Cultural Heritage

Bostanci, E and Kanwal, N and Clark, AF (2013) Kinect-Derived Augmentation of the Real World for Cultural Heritage. In: 2013 UKSim 15th International Conference on Computer Modelling and Simulation (UKSim 2013), 2013-04-10 - 2013-04-12.

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Abstract

This paper explores the use of data from the Kinect sensor for performing augmented reality, with emphasis on cultural heritage applications. It is shown that the combination of depth and image correspondences from the Kinect can yield a reliable estimate of the location and pose of the camera using a recent solution to the Perspective-n-Point problem, though noise from the sensor introduces an unpleasant jittering of the rendered view. Kalman filtering of the camera position was found to yield a much more stable view. Results show that the system is accurate enough for in situ augmented reality applications for cultural heritage. © 2013 IEEE.

Item Type: Conference or Workshop Item (Paper)
Additional Information: Published proceedings: Proceedings - UKSim 15th International Conference on Computer Modelling and Simulation, UKSim 2013
Uncontrolled Keywords: Augmented Reality; Kinect; cultural heritage; pose estimation
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Faculty of Science and Health
Faculty of Science and Health > Computer Science and Electronic Engineering, School of
SWORD Depositor: Elements
Depositing User: Elements
Date Deposited: 22 Jul 2015 12:35
Last Modified: 15 Jan 2022 00:22
URI: http://repository.essex.ac.uk/id/eprint/14401

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