Pena Rios, Anasol and Economou, Daphne and Mentzelopoulos, Markos (2020) 'Exploring Immersive Technologies in Learning. J.UCS Special Issue.' Journal of Universal Computer Science, 26 (8). 854 - 857. ISSN 0948-695X
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Abstract
Immersive technologies have presented very promising opportunities for innovation in learning. In recent years, they have become more accessible and we are just beginning to see an increase in their adoption, addressing user needs in various domain, particularly in education. At the time of this writing (second quarter, 2020) and given the global emergency situation that COVID-19 has imposed to the world, it is more relevant than ever to look at ways to materialise the promise that they represent, tackling some of the bigger challenges that the society face. Therefore, we, the community of scholars and practitioners at the intersection of learning, technology and game sciences, find ourselves at the centre of a massive opportunity to demonstrate the potential that Immersive Learning can bring to support society in this challenging times, as the world continues to deal with a global health crisis.
Item Type: | Article |
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Divisions: | Faculty of Science and Health > Computer Science and Electronic Engineering, School of |
Depositing User: | Elements |
Date Deposited: | 24 Nov 2020 11:23 |
Last Modified: | 24 Nov 2020 11:23 |
URI: | http://repository.essex.ac.uk/id/eprint/28923 |
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