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The Implications of Interpupillary Distance Variability for Virtual Reality

Hibbard, Paul and Van Dam, Loes and Scarfe, Peter (2020) The Implications of Interpupillary Distance Variability for Virtual Reality. In: (IC3D 2020) 2020 International Conference on 3D Immersion, 2020-12-14 - 2020-12-14, Virtual.

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Abstract

Creating and presenting binocular images for virtual reality and other 3D displays needs to take account of the interpupillary distance - the distance between the user’s eyes. While VR headsets allow for some adjustments of this setting, this does not accommodate the full range found in the population, and may not necessarily be accurately measured and adjusted in practice. A mismatch between the observer’s IPD and that assumed in creating and presenting stimuli will tend to cause problems with viewing comfort and accurate depth perception. We identify unnatural eye fixations, visual discomfort and inaccurate depth perception as important considerations for understanding the suitability of VR for use by children. We present a geometrical quantification of each of these factors

Item Type: Conference or Workshop Item (Paper)
Additional Information: Published proceedings: 2020 International Conference on 3D Immersion, IC3D 2020 - Proceedings
Uncontrolled Keywords: Virtual Reality; Individual differences; 3D vision; interpupillary distance; distance perception
Divisions: Faculty of Science and Health
Faculty of Science and Health > Psychology, Department of
SWORD Depositor: Elements
Depositing User: Elements
Date Deposited: 14 Jan 2021 12:47
Last Modified: 15 Jan 2022 01:35
URI: http://repository.essex.ac.uk/id/eprint/29520

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