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Tile-based edge caching for 360° live video streaming

Maniotis, Pantelis and Thomos, Nikolaos (2021) 'Tile-based edge caching for 360° live video streaming.' IEEE Transactions on Circuits and Systems for Video Technology. ISSN 1051-8215

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360° video is becoming an increasingly popular technology on commercial social platforms and vital part of emerging Virtual Reality/Augmented Reality (VR/AR) applications. However, the delivery of 360° video content in mobile networks is challenging because of its size. The encoding of 360° video into multiple quality layers and tiles and edge cache-assisted video delivery have been proposed as a remedy to the excess bandwidth requirements of 360° video delivery systems. Existing works using the above tools have shown promising performance for Video-on-Demand (VoD) 360° delivery, but they cannot be straightforwardly extended in a live-streaming setup. Motivated by the above, we study edge cache-assisted 360° live video streaming to increase the overall quality of the delivered 360° videos to users and reduce the service cost. We employ Long Short-Term Memory (LSTM) networks to forecast the evolution of the content requests and prefetch content to caches. To further enhance the delivered video quality, users located in the overlap of the coverage areas of multiple Small Base Stations (SBSs) are allowed to receive data from any of these SBSs. We evaluate and compare the performance of our algorithm with Least Frequently Used (LFU), Least Recently Used (LRU), and First In First Out (FIFO) algorithms. The results show the superiority of the proposed approach in terms of delivered video quality, cache-hit-ratio and backhaul link usage.

Item Type: Article
Uncontrolled Keywords: Tile-encoding, 360° live video streaming, edge-caching, LSTM networks
Divisions: Faculty of Science and Health > Computer Science and Electronic Engineering, School of
Depositing User: Elements
Date Deposited: 03 Feb 2021 16:57
Last Modified: 03 Feb 2021 17:15

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