Lucas, Simon M and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian (2013) Artificial and Computational Intelligence in Games. Dagstuhl Follow-Ups (6). Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Dagstuhl, Germany. ISBN 978-3-939897-62-0. Official URL: http://drops.dagstuhl.de/portals/dfu/index.php?sem...
Lucas, Simon M and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian (2013) Artificial and Computational Intelligence in Games. Dagstuhl Follow-Ups (6). Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Dagstuhl, Germany. ISBN 978-3-939897-62-0. Official URL: http://drops.dagstuhl.de/portals/dfu/index.php?sem...
Lucas, Simon M and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian (2013) Artificial and Computational Intelligence in Games. Dagstuhl Follow-Ups (6). Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Dagstuhl, Germany. ISBN 978-3-939897-62-0. Official URL: http://drops.dagstuhl.de/portals/dfu/index.php?sem...
Abstract
Item Type: | Book |
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Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Faculty of Science and Health > Computer Science and Electronic Engineering, School of |
Depositing User: | Jim Jamieson |
Date Deposited: | 15 Jul 2015 13:23 |
Last Modified: | 15 Jul 2015 13:23 |
URI: | http://repository.essex.ac.uk/id/eprint/14371 |