Chamberlain, Jon and Fort, Karën and Kruschwitz, Udo and Lafourcade, Mathieu and Poesio, Massimo (2013) Using Games to Create Language Resources: Successes and Limitations of the Approach. In: The People’s Web Meets NLP. Springer Berlin Heidelberg, 3 - 44. ISBN 978-3-642-35084-9.
Chamberlain, Jon and Fort, Karën and Kruschwitz, Udo and Lafourcade, Mathieu and Poesio, Massimo (2013) Using Games to Create Language Resources: Successes and Limitations of the Approach. In: The People’s Web Meets NLP. Springer Berlin Heidelberg, 3 - 44. ISBN 978-3-642-35084-9.
Chamberlain, Jon and Fort, Karën and Kruschwitz, Udo and Lafourcade, Mathieu and Poesio, Massimo (2013) Using Games to Create Language Resources: Successes and Limitations of the Approach. In: The People’s Web Meets NLP. Springer Berlin Heidelberg, 3 - 44. ISBN 978-3-642-35084-9.
Abstract
Item Type: | Book Section |
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Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Faculty of Science and Health > Computer Science and Electronic Engineering, School of |
Depositing User: | Users 161 not found. |
Date Deposited: | 07 Oct 2015 14:37 |
Last Modified: | 24 Dec 2021 01:15 |
URI: | http://repository.essex.ac.uk/id/eprint/14752 |
Available files
Filename: 560015c208aeafc8ac8c4b8c.pdf