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Items where Author is "Perez Liebana, D"

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Number of items: 5.

Gaina, RD and Couetoux, A and Soemers, D and Winands, MHM and Vodopivec, T and Kirchgebner, F and Liu, J and Lucas, SM and Perez Liebana, D (2018) The 2016 Two-Player GVGAI Competition. IEEE Transactions on Computational Intelligence and AI in Games, 10 (2). pp. 209-220. DOI https://doi.org/10.1109/TCIAIG.2017.2771241

Liu, J and Perez Liebana, D and Lucas, SM (2017) Bandit-based Random Mutation Hill-Climbing. In: IEEE Congress on Evolutionary Computation (CEC), 2017, 2017-06-05 - 2017-06-08, San Sebastian, Spain.

Walton Rivers, J and Williams, PR and Bartle, R and Perez Liebana, D and Lucas, SM (2017) Evaluating and modelling Hanabi-playing agents. In: IEEE Congress on Evolutionary Computation (CEC), 2017, 2017-06-05 - 2017-06-08, San Sebastian, Spain.

Kunanusont, K and Lucas, SM and Perez Liebana, D (2017) General Video Game AI: Learning from screen capture. In: IEEE Congress on Evolutionary Computation (CEC), 2017, 2017-06-05 - 2017-06-08, San Sebastian, Spain.

Kunanusont, K and Gaina, RD and Liu, J and Perez Liebana, D and Lucas, SM (2017) The N-Tuple bandit evolutionary algorithm for automatic game improvement. In: IEEE Congress on Evolutionary Computation (CEC), 2017, 2017-06-05 - 2017-06-08, San Sebastian, Spain.

This list was generated on Thu Mar 28 10:28:34 2024 GMT.