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Items where Author is "Preuss, Mike"

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Number of items: 3.

Article

Lucas, Simon M and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian (2012) Artificial and Computational Intelligence in Games (Dagstuhl Seminar 12191). Dagstuhl Reports, 2 (5). pp. 43-70. DOI https://doi.org/10.4230/DagRep.2.5.43

Conference or Workshop Item

Horn, Hendrik and Volz, Vanessa and Perez-Liebana, Diego and Preuss, Mike (2016) MCTS/EA hybrid GVGAI players and game difficulty estimation. In: 2016 IEEE Conference on Computational Intelligence and Games (CIG), 2016-09-20 - 2016-09-23.

Book

Lucas, Simon M and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian (2013) Artificial and Computational Intelligence in Games. Dagstuhl Follow-Ups (6). Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Dagstuhl, Germany. ISBN 978-3-939897-62-0

This list was generated on Wed Feb 8 07:04:22 2023 GMT.