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Items where Author is "Przybylski, Andrew K"

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Number of items: 8.

Article

Weinstein, Netta and Legate, Nicole and Przybylski, Andrew K (2013) Beauty is in the eye of the psychologically fulfilled: How need satisfying experiences shape aesthetic perceptions of spaces. Motivation and Emotion, 37 (2). pp. 245-260. DOI https://doi.org/10.1007/s11031-012-9312-7

Weinstein, Netta and Przybylski, Andrew K and Ryan, Richard M (2012) The index of autonomous functioning: Development of a scale of human autonomy. Journal of Research in Personality, 46 (4). pp. 397-413. DOI https://doi.org/10.1016/j.jrp.2012.03.007

Przybylski, Andrew K and Weinstein, Netta and Murayama, Kou and Lynch, Martin F and Ryan, Richard M (2012) The Ideal Self at Play. Psychological Science, 23 (1). pp. 69-76. DOI https://doi.org/10.1177/0956797611418676

Weinstein, Netta and Ryan, William S and DeHaan, Cody R and Przybylski, Andrew K and Legate, Nicole and Ryan, Richard M (2012) Parental autonomy support and discrepancies between implicit and explicit sexual identities: Dynamics of self-acceptance and defense. Journal of Personality and Social Psychology, 102 (4). pp. 815-832. DOI https://doi.org/10.1037/a0026854

Przybylski, Andrew K and Rigby, C Scott and Ryan, Richard M (2010) A Motivational Model of Video Game Engagement. Review of General Psychology, 14 (2). pp. 154-166. DOI https://doi.org/10.1037/a0019440

Weinstein, Netta and Przybylski, Andrew K and Ryan, Richard M (2009) Can Nature Make Us More Caring? Effects of Immersion in Nature on Intrinsic Aspirations and Generosity. Personality and Social Psychology Bulletin, 35 (10). pp. 1315-1329. DOI https://doi.org/10.1177/0146167209341649

Przybylski, Andrew K and Weinstein, Netta and Ryan, Richard M and Rigby, C Scott (2009) Having to versus Wanting to Play: Background and Consequences of Harmonious versus Obsessive Engagement in Video Games. CyberPsychology & Behavior, 12 (5). pp. 485-492. DOI https://doi.org/10.1089/cpb.2009.0083

Przybylski, Andrew K and Ryan, Richard M and Rigby, C Scott (2009) The Motivating Role of Violence in Video Games. Personality and Social Psychology Bulletin, 35 (2). pp. 243-259. DOI https://doi.org/10.1177/0146167208327216

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