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Items where Author is "Runarsson, Thomas Philip"

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Runarsson, Thomas Philip and Lucas, Simon M (2015) On imitating Connect-4 game trajectories using an approximate n-tuple evaluation function. In: 2015 IEEE Conference on Computational Intelligence and Games (CIG), 2015-08-31 - 2015-09-02.

Runarsson, Thomas Philip and Lucas, Simon M (2014) Preference Learning for Move Prediction and Evaluation Function Approximation in Othello. IEEE Transactions on Computational Intelligence and AI in Games, 6 (3). pp. 300-313. DOI https://doi.org/10.1109/tciaig.2014.2307272

Runarsson, Thomas Philip and Lucas, Simon M (2012) Imitating play from game trajectories: Temporal difference learning versus preference learning. In: 2012 IEEE Conference on Computational Intelligence and Games (CIG), 2012-09-11 - 2012-09-14.

This list was generated on Wed Apr 24 18:57:34 2024 BST.