Oskoei, Mohammadreza Asghari and Hu, Huosheng (2015) Adaptive myoelectric control applied to video game. Biomedical Signal Processing and Control, 18. pp. 153-160. DOI https://doi.org/10.1016/j.bspc.2014.11.002
Oskoei, Mohammadreza Asghari and Hu, Huosheng (2015) Adaptive myoelectric control applied to video game. Biomedical Signal Processing and Control, 18. pp. 153-160. DOI https://doi.org/10.1016/j.bspc.2014.11.002
Oskoei, Mohammadreza Asghari and Hu, Huosheng (2015) Adaptive myoelectric control applied to video game. Biomedical Signal Processing and Control, 18. pp. 153-160. DOI https://doi.org/10.1016/j.bspc.2014.11.002
Abstract
This paper proposes adaptive schemes to cope with time-related changes in muscle activities during playing video game. A myoelectric control with the core of support vector machine is applied to manipulate a car in a computer-based video game. The proposed adaptive schemes model fatigue-based changes in myoelectric signals and modify the classification criteria to keep stable performance in long-term operations. Both unsupervised and supervised methods were applied to detect time-related steady state deviations in myoelectric signal patterns. Both methods improve the performance of myoelectric control and keep it stable in long-term applications.
Item Type: | Article |
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Uncontrolled Keywords: | Myoelectric control; Adaptive schemes; Video game; Rehabilitation; Support vector machine |
Subjects: | T Technology > T Technology (General) |
Divisions: | Faculty of Science and Health Faculty of Science and Health > Computer Science and Electronic Engineering, School of |
SWORD Depositor: | Unnamed user with email elements@essex.ac.uk |
Depositing User: | Unnamed user with email elements@essex.ac.uk |
Date Deposited: | 13 Apr 2015 14:31 |
Last Modified: | 30 Oct 2024 16:53 |
URI: | http://repository.essex.ac.uk/id/eprint/13507 |