Alonso-Valerdi, Luz Maria and Sepulveda, Francisco (2014) Development of a simulated living-environment platform: design of BCI assistive software and modeling of a virtual dwelling place. Computer-Aided Design, 54. pp. 39-50. DOI https://doi.org/10.1016/j.cad.2013.07.005
Alonso-Valerdi, Luz Maria and Sepulveda, Francisco (2014) Development of a simulated living-environment platform: design of BCI assistive software and modeling of a virtual dwelling place. Computer-Aided Design, 54. pp. 39-50. DOI https://doi.org/10.1016/j.cad.2013.07.005
Alonso-Valerdi, Luz Maria and Sepulveda, Francisco (2014) Development of a simulated living-environment platform: design of BCI assistive software and modeling of a virtual dwelling place. Computer-Aided Design, 54. pp. 39-50. DOI https://doi.org/10.1016/j.cad.2013.07.005
Abstract
In brain-computer interfaces (BCIs), the user mental constrains and the cognitive workload involved are frequently overlooked. These factors are aggravated by neuromuscular dysfunction, collateral complications, and side effects of medication in motor-impaired people. We therefore proposed to develop a simulated living-environment platform (SLEP) that was tailored to severely paralyzed people and also allowed the progressive user-system adaptation through increasingly demanding scenarios. This platform consisted of a synchronous motor imagery based BCI system, an everyday assistive computer program, and a virtual dwelling place. The SLEP was tested in 11 healthy users, where the user-system adaptation was evaluated according to the BCI accuracy for classifying the user control tasks. The user heart rate was also incorporated in the evaluation in order to verify the progressiveness of such adaptation. The results of this study showed that user performance tended to increase from the least to the most challenging scenario in learning situations. The results also showed that nine of the eleven users controlled the BCI system in cue-driven mode, completing over half of the tasks. Two of the eleven users controlled the BCI system in target-driven mode, completing two tasks. Taken together, these results suggest that the progressive adaptation in BCI systems can enhance the performance, the persistence and the confidence of the users, even when they are immersed in simulated daily-living situations. © 2013 Elsevier Ltd. All rights reserved.
Item Type: | Article |
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Uncontrolled Keywords: | Simulated-living environment platform; Brain-computer interface; Assistive software; Virtual dwelling place; Increasingly demanding scenarios; Motor imagery |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science R Medicine > RC Internal medicine > RC0321 Neuroscience. Biological psychiatry. Neuropsychiatry |
Divisions: | Faculty of Science and Health Faculty of Science and Health > Computer Science and Electronic Engineering, School of |
SWORD Depositor: | Unnamed user with email elements@essex.ac.uk |
Depositing User: | Unnamed user with email elements@essex.ac.uk |
Date Deposited: | 08 Jul 2015 11:11 |
Last Modified: | 30 Oct 2024 15:53 |
URI: | http://repository.essex.ac.uk/id/eprint/14165 |