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Keynote speech II: General video game AI: Challenges and applications

Lucas, Simon (2015) Keynote speech II: General video game AI: Challenges and applications. In: 2015 IEEE Conference on Computational Intelligence and Games (CIG), 2015-08-31 - 2015-09-02, Tainan, Taiwan.



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Full text not available from this repository. https://doi.org/10.1109/cig.2015.7317658

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