Adeyemi-Ejeye, A and Alreshoodi, M and Walker, SD (2017) Implementation of 4kUHD HEVC-content transmission. Multimedia Tools and Applications, 76 (17). pp. 18099-18118. DOI https://doi.org/10.1007/s11042-016-3807-2
Adeyemi-Ejeye, A and Alreshoodi, M and Walker, SD (2017) Implementation of 4kUHD HEVC-content transmission. Multimedia Tools and Applications, 76 (17). pp. 18099-18118. DOI https://doi.org/10.1007/s11042-016-3807-2
Adeyemi-Ejeye, A and Alreshoodi, M and Walker, SD (2017) Implementation of 4kUHD HEVC-content transmission. Multimedia Tools and Applications, 76 (17). pp. 18099-18118. DOI https://doi.org/10.1007/s11042-016-3807-2
Abstract
The Internet of things (IoT) has received a great deal of attention in recent years, and is still being approached with a wide range of views. At the same time, video data now accounts for over half of the internet traffic. With the current availability of beyond high definition, it is worth understanding the performance effects, especially for real-time applications. High Efficiency Video Coding (HEVC) aims to provide reduction in bandwidth utilisation while maintaining perceived video quality in comparison with its predecessor codecs. Its adoption aims to provide for areas such as television broadcast, multimedia streaming/storage, and mobile communications with significant improvements. Although there have been attempts at HEVC streaming, the literature/implementations offered do not take into consideration changes in the HEVC specifications. Beyond this point, it seems little research exists on real-time HEVC coded content live streaming. Our contribution fills this current gap in enabling compliant and real-time networked HEVC visual applications. This is done implementing a technique for real-time HEVC encapsulation in MPEG-2 Transmission Stream (MPEG-2 TS) and HTTP Live Streaming (HLS), thereby removing the need for multi-platform clients to receive and decode HEVC streams. It is taken further by evaluating the transmission of 4k UHDTV HEVC-coded content in a typical wireless environment using both computers and mobile devices, while considering well-known factors such as obstruction, interference and other unseen factors that affect the network performance and video quality. Our results suggest that 4kUHD can be streamed at 13.5 Mb/s, and can be delivered to multiple devices without loss in perceived quality.
Item Type: | Article |
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Uncontrolled Keywords: | UHDTV; HEVC; Video streaming; MPEG-2 TS; HLS |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Faculty of Science and Health Faculty of Science and Health > Computer Science and Electronic Engineering, School of |
SWORD Depositor: | Unnamed user with email elements@essex.ac.uk |
Depositing User: | Unnamed user with email elements@essex.ac.uk |
Date Deposited: | 13 Dec 2016 21:09 |
Last Modified: | 30 Oct 2024 16:54 |
URI: | http://repository.essex.ac.uk/id/eprint/18477 |
Available files
Filename: implementation-4kuhd-hevc.pdf