Kim, Hye-Rhim and Lee, Chang-Hun (2026) Beyond Vicarious Experience: How Interactive User-Generated Content Shapes Credibility in Generation Z Luxury Consumption. Journal of Promotion Management. pp. 1-17. DOI https://doi.org/10.1080/10496491.2026.2744141
Kim, Hye-Rhim and Lee, Chang-Hun (2026) Beyond Vicarious Experience: How Interactive User-Generated Content Shapes Credibility in Generation Z Luxury Consumption. Journal of Promotion Management. pp. 1-17. DOI https://doi.org/10.1080/10496491.2026.2744141
Kim, Hye-Rhim and Lee, Chang-Hun (2026) Beyond Vicarious Experience: How Interactive User-Generated Content Shapes Credibility in Generation Z Luxury Consumption. Journal of Promotion Management. pp. 1-17. DOI https://doi.org/10.1080/10496491.2026.2744141
Abstract
This study examines how interactivity in user-generated content shapes persuasion among Generation Z consumers in luxury fashion in the United Kingdom. Drawing on the Elaboration Likelihood Model, we separate affective engagement (vicarious experience) from cognitive evaluation (perceived information quality) and test their effects on source credibility judgment and purchase intention. Survey data from 312 recent luxury buyers were analyzed using structural equation modeling. Interactivity increases both vicarious experience and perceived information quality. However, only perceived information quality strengthens source credibility judgment, which in turn is the strongest predictor of purchase intention. Vicarious experience shows no direct effect on credibility.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | user-generated content; vicarious experience; interactivity; generation Z; luxury consumption |
| Divisions: | Faculty of Arts, Humanities and Social Sciences > Essex Business School Faculty of Arts, Humanities and Social Sciences > Essex Business School > EBS Business and Management Faculty of Arts, Humanities and Social Sciences |
| SWORD Depositor: | Unnamed user with email elements@essex.ac.uk |
| Depositing User: | Unnamed user with email elements@essex.ac.uk |
| Date Deposited: | 04 Nov 2026 12:07 |
| Last Modified: | 04 Nov 2026 12:07 |
| URI: | http://repository.essex.ac.uk/id/eprint/44083 |
Available files
Filename: Beyond Vicarious Experience How Interactive User-Generated Content Shapes Credibility in Generation Z Luxury Consumption.pdf
Licence: Creative Commons: Attribution-Noncommercial-No Derivative Works 4.0